- Added unit tests to cover random string generation and error handling.
- Introduced Random interface and random struct for better abstraction.
- Updated server, session, and interaction packages to require Random interface for dependency injection.
- Centralize environment variable loading in config.MustLoad
- Parse and validate all env vars once at initialization
- Make config fields private and read-only
- Remove public Getenv usage in favor of typed accessors
- Improve validation and initialization order
- Normalize enum naming to be idiomatic and avoid constant collisions
- Reorganize internal packages and overall project structure
- Update imports and wiring to match the new layout
- Separate HTTP parsing and streaming from the server package
- Separate middleware from the server package
- Separate session registry from the session package
- Move HTTP, HTTPS, and TCP servers to the transport package
- Session package no longer starts the TCP server directly
- Server package no longer starts HTTP/HTTPS servers on initialization
- Forwarder no longer handles accepting TCP requests
- Move session details to the types package
- HTTP/HTTPS initialization is now the responsibility of main
- Rename customWriter struct to httpWriter for clarity
- Add closeWriter field to properly close write side of connections
- Update all cw variable references to hw
- Merge handlerTLS into handler function to reduce code duplication
- Extract handler into smaller, focused methods
- Split Read/Write/forwardRequest into composable functions
Fixes resource leak where connections weren't properly closed on the
write side, matching the forwarder's CloseWrite() pattern.
- Replace init() with config.Load() function when loading env variables
- Inject portRegistry into session, server, and lifecycle structs
- Inject sessionRegistry directly into interaction and lifecycle
- Remove SetSessionRegistry function and global port variables
- Pass ssh.Conn directly to forwarder constructor instead of lifecycle interface
- Pass user and closeFunc callback to interaction constructor instead of lifecycle interface
- Eliminate circular dependencies between lifecycle, forwarder, and interaction
- Remove setter methods (SetLifecycle) from forwarder and interaction interfaces
- Convert struct types to interfaces
- Rename getter and setter methods
- Add Close method to server interface
- Merge handler functionality into session file
- Handle lifecycle.Connection().Wait()
- fix panic on nil connection in SSH server
- use s.lifecycle.GetConnection().Wait() to block until SSH connection closes
- Prevent premature session closure in headless mode
In headless mode (ssh -N), there's no channel interaction to block on,
so the session would immediately return and close. Now blocking on
conn.Wait() keeps the session alive until the client disconnects.