package interaction import ( "bytes" "fmt" "io" "log" "strings" "time" "tunnel_pls/session/slug" "tunnel_pls/types" "tunnel_pls/utils" "golang.org/x/crypto/ssh" ) type Lifecycle interface { Close() error } type Controller interface { SendMessage(message string) HandleUserInput() HandleCommand(command string) HandleSlugEditMode(char byte) HandleSlugSave() HandleSlugCancel() HandleSlugUpdateError() ShowWelcomeMessage() DisplaySlugEditor() SetChannel(channel ssh.Channel) SetLifecycle(lifecycle Lifecycle) SetSlugModificator(func(oldSlug, newSlug string) bool) WaitForKeyPress() ShowForwardingMessage() } type Forwarder interface { Close() error GetTunnelType() types.TunnelType GetForwardedPort() uint16 DropAllForwarder() int GetForwarderCount() int } type Interaction struct { InputLength int CommandBuffer *bytes.Buffer InteractiveMode bool InteractionType types.InteractionType EditSlug string channel ssh.Channel SlugManager slug.Manager Forwarder Forwarder Lifecycle Lifecycle pendingExit bool updateClientSlug func(oldSlug, newSlug string) bool } func (i *Interaction) SetLifecycle(lifecycle Lifecycle) { i.Lifecycle = lifecycle } func (i *Interaction) SetChannel(channel ssh.Channel) { i.channel = channel } func (i *Interaction) SendMessage(message string) { if i.channel == nil { log.Printf("channel is nil") } _, err := i.channel.Write([]byte(message)) if err != nil && err != io.EOF { log.Printf("error writing to channel: %s", err) } return } func (i *Interaction) HandleUserInput() { buf := make([]byte, 1) i.InteractiveMode = false for { n, err := i.channel.Read(buf) if err != nil { i.handleReadError(err) break } if n > 0 { i.processCharacter(buf[0]) } } } func (i *Interaction) handleReadError(err error) { if err != io.EOF { log.Printf("Error reading from client: %s", err) } } func (i *Interaction) processCharacter(char byte) { if i.InteractiveMode { i.handleInteractiveMode(char) return } if i.handleExitSequence(char) { return } i.SendMessage(string(char)) i.handleNonInteractiveInput(char) } func (i *Interaction) handleInteractiveMode(char byte) { switch i.InteractionType { case types.Slug: i.HandleSlugEditMode(char) case types.Drop: i.HandleDropMode(char) } } func (i *Interaction) handleExitSequence(char byte) bool { if char == ctrlC { if i.pendingExit { i.SendMessage("Closing connection...\r\n") if err := i.Lifecycle.Close(); err != nil { log.Printf("failed to close session: %v", err) } return true } i.SendMessage("Please press Ctrl+C again to disconnect.\r\n") i.pendingExit = true return true } if i.pendingExit && char != ctrlC { i.pendingExit = false i.SendMessage("Operation canceled.\r\n") } return false } func (i *Interaction) handleNonInteractiveInput(char byte) { switch { case char == backspaceChar || char == deleteChar: i.handleBackspace() case char == forwardSlash: i.handleCommandStart() case i.CommandBuffer.Len() > 0: i.handleCommandInput(char) case char == enterChar: i.SendMessage(clearLine) default: i.InputLength++ } } func (i *Interaction) handleBackspace() { if i.InputLength > 0 { i.SendMessage(backspaceSeq) } if i.CommandBuffer.Len() > 0 { i.CommandBuffer.Truncate(i.CommandBuffer.Len() - 1) } } func (i *Interaction) handleCommandStart() { i.CommandBuffer.Reset() i.CommandBuffer.WriteByte(forwardSlash) } func (i *Interaction) handleCommandInput(char byte) { if char == enterChar { i.SendMessage(clearLine) i.HandleCommand(i.CommandBuffer.String()) return } i.CommandBuffer.WriteByte(char) i.InputLength++ } func (i *Interaction) HandleSlugEditMode(char byte) { switch { case char == enterChar: i.HandleSlugSave() case char == escapeChar || char == ctrlC: i.HandleSlugCancel() case char == backspaceChar || char == deleteChar: i.handleSlugBackspace() case char >= minPrintableChar && char <= maxPrintableChar: i.appendToSlug(char) } } func (i *Interaction) handleSlugBackspace() { if len(i.EditSlug) > 0 { i.EditSlug = i.EditSlug[:len(i.EditSlug)-1] i.refreshSlugDisplay() } } func (i *Interaction) appendToSlug(char byte) { if isValidSlugChar(char) { i.EditSlug += string(char) i.refreshSlugDisplay() } } func (i *Interaction) refreshSlugDisplay() { domain := utils.Getenv("domain") i.SendMessage(clearToLineEnd) i.SendMessage("➤ " + i.EditSlug + "." + domain) } func (i *Interaction) HandleSlugSave() { i.SendMessage(clearScreen) switch { case isForbiddenSlug(i.EditSlug): i.showForbiddenSlugMessage() case !isValidSlug(i.EditSlug): i.showInvalidSlugMessage() default: i.updateSlug() } i.WaitForKeyPress() i.returnToMainScreen() } func (i *Interaction) updateSlug() { oldSlug := i.SlugManager.Get() newSlug := i.EditSlug if !i.updateClientSlug(oldSlug, newSlug) { i.HandleSlugUpdateError() return } domain := utils.Getenv("domain") i.SendMessage("\r\n\r\n✅ SUBDOMAIN UPDATED ✅\r\n\r\n") i.SendMessage("Your new address is: " + newSlug + "." + domain + "\r\n\r\n") i.SendMessage("Press any key to continue...\r\n") } func (i *Interaction) showForbiddenSlugMessage() { i.SendMessage("\r\n\r\n❌ FORBIDDEN SUBDOMAIN ❌\r\n\r\n") i.SendMessage("This subdomain is not allowed.\r\n") i.SendMessage("Please try a different subdomain.\r\n\r\n") i.SendMessage("Press any key to continue...\r\n") } func (i *Interaction) showInvalidSlugMessage() { i.SendMessage("\r\n\r\n❌ INVALID SUBDOMAIN ❌\r\n\r\n") i.SendMessage("Use only lowercase letters, numbers, and hyphens.\r\n") i.SendMessage(fmt.Sprintf("Length must be %d-%d characters and cannot start or end with a hyphen.\r\n\r\n", minSlugLength, maxSlugLength)) i.SendMessage("Press any key to continue...\r\n") } func (i *Interaction) returnToMainScreen() { i.SendMessage(clearScreen) i.ShowWelcomeMessage() i.ShowForwardingMessage() i.InteractiveMode = false i.CommandBuffer.Reset() } func (i *Interaction) HandleSlugCancel() { i.InteractiveMode = false i.showMessageAndWait("\r\n\r\n⚠️ SUBDOMAIN EDIT CANCELLED ⚠️\r\n\r\n") } func (i *Interaction) HandleSlugUpdateError() { i.SendMessage("\r\n\r\n❌ SERVER ERROR ❌\r\n\r\n") i.SendMessage("Failed to update subdomain. You will be disconnected in 5 seconds.\r\n\r\n") for countdown := 5; countdown > 0; countdown-- { i.SendMessage(fmt.Sprintf("Disconnecting in %d...\r\n", countdown)) time.Sleep(1 * time.Second) } if err := i.Lifecycle.Close(); err != nil { log.Printf("failed to close session: %v", err) } } func (i *Interaction) HandleCommand(command string) { handlers := map[string]func(){ "/bye": i.handleByeCommand, "/help": i.handleHelpCommand, "/clear": i.handleClearCommand, "/slug": i.handleSlugCommand, "/drop": i.handleDropCommand, } if handler, exists := handlers[command]; exists { handler() } else { i.SendMessage("Unknown command\r\n") } i.CommandBuffer.Reset() } func (i *Interaction) handleByeCommand() { i.SendMessage("Closing connection...\r\n") if err := i.Lifecycle.Close(); err != nil { log.Printf("failed to close session: %v", err) } } func (i *Interaction) handleHelpCommand() { i.SendMessage("\r\nAvailable commands: /bye, /help, /clear, /slug, /drop\r\n") } func (i *Interaction) handleClearCommand() { i.SendMessage(clearScreen) i.ShowWelcomeMessage() i.ShowForwardingMessage() } func (i *Interaction) handleSlugCommand() { if i.Forwarder.GetTunnelType() != types.HTTP { i.SendMessage(fmt.Sprintf("\r\n%s tunnels cannot have custom subdomains\r\n", i.Forwarder.GetTunnelType())) return } i.InteractiveMode = true i.InteractionType = types.Slug i.EditSlug = i.SlugManager.Get() i.SendMessage(clearScreen) i.DisplaySlugEditor() domain := utils.Getenv("domain") i.SendMessage("➤ " + i.EditSlug + "." + domain) } func (i *Interaction) handleDropCommand() { i.InteractiveMode = true i.InteractionType = types.Drop i.SendMessage(clearScreen) i.ShowDropMessage() } func (i *Interaction) ShowForwardingMessage() { domain := utils.Getenv("domain") if i.Forwarder.GetTunnelType() == types.HTTP { protocol := "http" if utils.Getenv("tls_enabled") == "true" { protocol = "https" } i.SendMessage(fmt.Sprintf("Forwarding your traffic too %s://%s.%s \r\n", protocol, i.SlugManager.Get(), domain)) } else { i.SendMessage(fmt.Sprintf("Forwarding your traffic to tcp://%s:%d \r\n", domain, i.Forwarder.GetForwardedPort())) } } func (i *Interaction) HandleDropMode(char byte) { switch { case char == enterChar || char == 'y' || char == 'Y': i.executeDropAll() case char == escapeChar || char == 'n' || char == 'N' || char == ctrlC: i.cancelDrop() } } func (i *Interaction) executeDropAll() { count := i.Forwarder.DropAllForwarder() message := fmt.Sprintf("Dropped %d forwarders\r\n", count) i.showMessageAndWait(message) } func (i *Interaction) cancelDrop() { i.showMessageAndWait("Dropping canceled.\r\n") } func (i *Interaction) showMessageAndWait(message string) { i.SendMessage(clearScreen) i.SendMessage(message) i.SendMessage("Press any key to continue...\r\n") i.InteractiveMode = false i.InteractionType = "" i.WaitForKeyPress() i.SendMessage(clearScreen) i.ShowWelcomeMessage() i.ShowForwardingMessage() } func (i *Interaction) ShowDropMessage() { confirmText := fmt.Sprintf(" ║ Drop ALL %d active connections?", i.Forwarder.GetForwarderCount()) boxWidth := calculateBoxWidth(confirmText) box := buildDropConfirmationBox(boxWidth, confirmText) i.SendMessage("\r\n" + box + "\r\n\r\n") } func buildDropConfirmationBox(boxWidth int, confirmText string) string { topBorder := " ╔" + strings.Repeat("═", boxWidth-4) + "╗\r\n" title := centerText("DROP CONFIRMATION", boxWidth-4) header := " ║" + title + "║\r\n" midBorder := " ╠" + strings.Repeat("═", boxWidth-4) + "╣\r\n" emptyLine := " ║" + strings.Repeat(" ", boxWidth-4) + "║\r\n" confirmLine := confirmText + strings.Repeat(" ", boxWidth-len(confirmText)+1) + "║\r\n" controlText := " ║ [Enter/Y] Confirm [N/Esc] Cancel" controlLine := controlText + strings.Repeat(" ", boxWidth-len(controlText)+1) + "║\r\n" bottomBorder := " ╚" + strings.Repeat("═", boxWidth-4) + "╝\r\n" return topBorder + header + midBorder + emptyLine + confirmLine + emptyLine + controlLine + emptyLine + bottomBorder } func (i *Interaction) ShowWelcomeMessage() { asciiArt := []string{ ` _______ _ _____ _ `, `|__ __| | | | __ \| | `, ` | |_ _ _ __ _ __ ___| | | |__) | |___ `, ` | | | | | '_ \| '_ \ / _ \ | | ___/| / __|`, ` | | |_| | | | | | | | __/ | | | | \__ \`, ` |_|\__,_|_| |_|_| |_|\___|_| |_| |_|___/`, ``, ` "Tunnel Pls" - Project by Bagas`, ` https://fossy.my.id`, ``, ` Welcome to Tunnel! Available commands:`, ` - '/bye' : Exit the tunnel`, ` - '/help' : Show this help message`, ` - '/clear' : Clear the current line`, ` - '/slug' : Set custom subdomain`, ` - '/drop' : Drop all active forwarders`, } for _, line := range asciiArt { i.SendMessage("\r\n" + line) } i.SendMessage("\r\n\r\n") } func (i *Interaction) DisplaySlugEditor() { domain := utils.Getenv("domain") fullDomain := i.SlugManager.Get() + "." + domain contentLine := " ║ Current: " + fullDomain boxWidth := calculateBoxWidth(contentLine) box := buildSlugEditorBox(boxWidth, fullDomain) i.SendMessage("\r\n\r\n" + box + "\r\n\r\n") } func buildSlugEditorBox(boxWidth int, fullDomain string) string { topBorder := " ╔" + strings.Repeat("═", boxWidth-4) + "╗\r\n" title := centerText("SUBDOMAIN EDITOR", boxWidth-4) header := " ║" + title + "║\r\n" midBorder := " ╠" + strings.Repeat("═", boxWidth-4) + "╣\r\n" emptyLine := " ║" + strings.Repeat(" ", boxWidth-4) + "║\r\n" currentLineContent := fmt.Sprintf(" ║ Current: %s", fullDomain) currentLine := currentLineContent + strings.Repeat(" ", boxWidth-len(currentLineContent)+1) + "║\r\n" saveCancel := " ║ [Enter] Save | [Esc] Cancel" + strings.Repeat(" ", boxWidth-35) + "║\r\n" bottomBorder := " ╚" + strings.Repeat("═", boxWidth-4) + "╝\r\n" return topBorder + header + midBorder + emptyLine + currentLine + emptyLine + emptyLine + midBorder + saveCancel + bottomBorder } func (i *Interaction) SetSlugModificator(modificator func(oldSlug, newSlug string) bool) { i.updateClientSlug = modificator } func (i *Interaction) WaitForKeyPress() { keyBuf := make([]byte, 1) for { _, err := i.channel.Read(keyBuf) if err == nil { break } } } func calculateBoxWidth(contentLine string) int { boxWidth := len(contentLine) + paddingRight + 1 if boxWidth < minBoxWidth { boxWidth = minBoxWidth } return boxWidth } func centerText(text string, width int) string { padding := (width - len(text)) / 2 if padding < 0 { padding = 0 } return strings.Repeat(" ", padding) + text + strings.Repeat(" ", width-len(text)-padding) } func isValidSlug(slug string) bool { if len(slug) < minSlugLength || len(slug) > maxSlugLength { return false } if slug[0] == '-' || slug[len(slug)-1] == '-' { return false } for _, c := range slug { if !isValidSlugChar(byte(c)) { return false } } return true } func isValidSlugChar(c byte) bool { return (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') || c == '-' } func isForbiddenSlug(slug string) bool { for _, s := range forbiddenSlugs { if slug == s { return true } } return false }