Files
tunnel-please/session/session.go

110 lines
2.5 KiB
Go

package session
import (
"log"
"sync"
"tunnel_pls/session/forwarder"
"tunnel_pls/session/interaction"
"tunnel_pls/session/lifecycle"
"tunnel_pls/session/slug"
"tunnel_pls/types"
"golang.org/x/crypto/ssh"
)
type Session interface {
lifecycle.Lifecycle
interaction.InteractionController
forwarder.ForwardingController
HandleGlobalRequest(ch <-chan *ssh.Request)
HandleTCPIPForward(req *ssh.Request)
HandleHTTPForward(req *ssh.Request, port uint16)
HandleTCPForward(req *ssh.Request, addr string, port uint16)
}
type SSHSession struct {
Lifecycle lifecycle.SessionLifecycle
Interaction interaction.InteractionController
Forwarder forwarder.ForwardingController
SlugManager slug.Manager
}
func New(conn *ssh.ServerConn, forwardingReq <-chan *ssh.Request, sshChan <-chan ssh.NewChannel) {
slugManager := slug.NewManager()
forwarderManager := &forwarder.Forwarder{
Listener: nil,
TunnelType: "",
ForwardedPort: 0,
SlugManager: slugManager,
}
interactionManager := &interaction.Interaction{
CommandBuffer: nil,
EditMode: false,
EditSlug: "",
SlugManager: slugManager,
Forwarder: forwarderManager,
Lifecycle: nil,
}
lifecycleManager := &lifecycle.Lifecycle{
Status: "",
Conn: conn,
Channel: nil,
Interaction: interactionManager,
Forwarder: forwarderManager,
SlugManager: slugManager,
}
session := &SSHSession{
Lifecycle: lifecycleManager,
Interaction: interactionManager,
Forwarder: forwarderManager,
SlugManager: slugManager,
}
interactionManager.SetLifecycle(lifecycleManager)
go func() {
go session.Lifecycle.WaitForRunningStatus()
for channel := range sshChan {
ch, reqs, _ := channel.Accept()
if session.Lifecycle.GetChannel() == nil {
session.Lifecycle.SetChannel(ch)
session.Interaction.SetChannel(ch)
//session.Interaction.channel = ch
session.Lifecycle.SetStatus(types.SETUP)
go session.HandleGlobalRequest(forwardingReq)
}
go session.HandleGlobalRequest(reqs)
}
err := session.Lifecycle.Close()
if err != nil {
log.Printf("failed to close session: %v", err)
}
return
}()
}
var (
clientsMutex sync.RWMutex
Clients = make(map[string]*SSHSession)
)
func registerClient(slug string, session *SSHSession) bool {
clientsMutex.Lock()
defer clientsMutex.Unlock()
if _, exists := Clients[slug]; exists {
return false
}
Clients[slug] = session
return true
}
func unregisterClient(slug string) {
clientsMutex.Lock()
defer clientsMutex.Unlock()
delete(Clients, slug)
}